Games have the ability to bring people together from around the world to create experiences that we remember for our entire lives. They let us live out complex fantasies that range from building a farm to conquering worlds. They give us a reason to forge meaningful friendships with people we otherwise may never have spoken to.
Games bridge the gap between the worlds of art and engineering. Developing games presents some of the most challenging engineering problems in computer science and distributed systems, while also requiring us to imagine and craft new worlds and stories. Only through careful execution in all disciplines can we create a magical new experience for players.
There is no point in hiring smart people if you’re just going to tell them what to do. At Clockwork we recognize that employees should lead decision making on the products that they themselves are building. Small teams that own their own products and distributed decision making is at the core of our values.LEARN MORE
We are backed by an incredible group of investors and angels including Skycatcher and Supercell. They are excited about how we can utilize our carefully crafted technology to bring new and interesting social gameplay to players. We share many aspects of Supercell’s culture in particular their passion for empowering small teams.
We are engineers that have built large scale distributed systems that processed millions of transactions per second. We are designers who have worked at companies like MZ on worldwide titles like Game of War and Mobile Strike. We are analysts who have witnessed first hand how engaged a community of players can become with the right social conditions.